I understand the humor that is supposed to be here. . . But I think I'm missing something. Such as:
1. Ash (or Red, or Gold or whoever) does in fact know about killing pokemon to eat. Check out the first season of the Anime, and the original Red and Blue. (Anyone not old enough to remember such things need not be watching this anyway)
2. What the hell? Why in the hell does a Hippie have a pokemon at all? Wouldn't he be the one on the sidelines saying "Make friends not battles"? (Which would probably have been funnier.
3. About the Venusaur. . . I'm not sure if you were making an otherwise unwilling character, or if you were trying to spoof the unreasonably weak characters that the series made.
*Sigh* I don't know. I'm making this review mostly because I'm bored, and partially because I really think you have let the Awesome series become. . . less awesome over the past few years. I wonder if you have just set yours hands and mouth to autopilot so you can crap these out whenever your fans get restless. Which is okay, but really crappy when those of us that remember when you were pakaging the Compilations try to watch the new stuff. It's painful. Like an iron spike to the larynx.
Brand recognition is not everything.
Oh, and a note for those that would vote this review down: I'm not saying this video has not merit in its animation or sound quality. I'm not even saying that it is poorly written, because, in a technical sense, it is not. I am saying that it is not funny. Not in the least bit. Having played Pokemon since it came out in America, and then being an avid watcher of the cartoon until it was removed from my local station about eight months after it was aired, I do not find anything worth laughing at here. Rather like the Family Guy Star Wars episodes. Yes, they are funny, but not because of the Star Wars contents, but because of the little things placed into the shows as asides to the original parody. I have the same issue here, except that there are no asides, no extraneous features. It is just the parody, and the parody, I think, sucks. And now, at over 1000 characters and close to 250 words, I think this is probably my longest review ever, and it is the lowest score I have managed to give. Unlike my highest rated and shortest review, which was for something that was not inherently an animation, but was infinitely funnier than this because of that absence and simplicity.
And now a Post Script to the review.
I realized why I dislike this. Basically, it has to do with your previous installments of the Awesome series. In the previous versions, you made the jokes come from the game itself. For Example: Awesome Center made fun of the very-obviously non-medical nature of the game, despite its advertising campaign. And the game itself exaggerated that same issue (a bomb, really?). As well, everything you used in MGA was directly made fun of in the games, which were fairly self-referential to beging with. And really, those were pretty much my favorite of all your videos, so they kinda make my point better than most. Welp, that's a lot of text, and I'm not giving a TL;DR. So, deal with it.
I apologize for that, but it actually happened that way. Played this, could not think of a good enough title. Played Skyrim, took an arrow straight to the knee, heard the line, made my own.
So, this game I like. Not love, but it keeps me amused when my life is draining me.
Now, some observations, because I saw no overall problem with it. First, the memes are a bit scarce for a straight-up WE MADE THIS NOW PLAY IT BECAUSE IT HAS MEMES! kind of game, which I applaud. Yes, they are everywhere, but not like, say a quick browse through /b/. Or youtube.
Secondly, the only glitch I encountered made me laugh until I about cried. Specifically: blocks disappearing when you land on them from several thousand feet above. And not those little purple HL2-sounds blocks either. Just a regular bomb block. It sploded, but I still fell through. But it made me laugh because then the Courage Wolf popup showed up with "Your bomb blocks can't save you from me" or something like that, and I though "Well, that's apt" after about ten minutes of ROFLing.
So, anyone who found a glitch either has a 3+ year old computer or is an idiot and didn't see the purple block they fell through. Which also made me laugh.
I actually like this much better than anything Egoraptor has done recently.
It was just him talking, really. The visuals followed a story that was driven almost one hundred percent by the dialog. And the comedy was better here. I guess what I am saying here is; Egoraptor, you have come to the point in your career where you just suck. Figure out why this was good, and maybe you can come back to it.
I'll even help you start: This made just enough sense to actually be funny.
Sometimes, one series needs to end before another can begin. And maybe, that's what brought you to this one.
At any rate, I was not severely impressed by this game. The puzzles were either easily solved or frustrating because I have an HD display and three-pixel gaps are unreadable on my monitor. Yet, the graphics and animation, compared to your earlier work, is incredible. And you finally gave Smiley hair, so that worked out wonders.
And really, those are my only outstanding comments. The game was just that average. Still entertaining, but average.
I nearly died laughing when I saw this, (and then played the game and watched it a second time).
I would say I make few reviews, and I probably do, but I've done a great deal more recently. This one, I just like enough to say so. Yay for the smart making inadequate fun of the woefully idiotic.
Oh, and just because: Voice acting is awesome, animation is better than most, possibly the best text-animation I've ever seen including Hollywood (and non-Hollywood) surreal pictures. On a scale of 1 - 10 this is like an Awesome to the fourteenth power.
It beats a kick in the head. No, I jest. This game is fairly awesome, but as people have said, it is basically more of the same. Now, I like the iPod version of both games, which are richer and deeper, in many senses of both words. The flash game is kinda like an XBLA demo, which is good for what it is (aka FREE), but it loses its luster compared to the take-home-and-carry-around-with-you versions.
That, and I got really annoyed by this game's sounds. Doodle God's music and sounds were epic and quaint. Devil, on the other hand, I had to take my headphones out until I realized there was a mute button on the UI. Good job on that upgrade, by the way.
And, the other reviews are right. A lot of the reactions are random and basically require you to go through each and every category with a pen and pad of paper. Not fun, but interesting to watch and read.
Oooooh. Spine-tingling. This is one of two games on Newgrounds that will probably give me nightmares. I mean it. This game is creepy, and gruesome. And. . . just. . . It's like watching a unique horror movie. Or Salad Fingers when you live near an insane Asylum. I've seen independent student drug-addiction films less dark. And I go to a film school. (Think miscarried child buried in snow, though that might be a bit darker than this, but I consider it a close race)
The graphics are. . . disturbing at times, but well done. Sound in this game adds greatly to the quality of the game, with the ever-present drums, woodwinds and guitars droning out what I can only describe as spiky-dark-woods-at-night music.
The gameplay is. . . let's say not lacking. If it were any other kind of game, I would have said sparse. But it does not lack in anything really, and it is different 'enough' from the first game to be interesting.
But, the game is glitchy. I know the author is trying to fix it, and I applaud that effort. When I first saw reviewers and other commenters talking about glitches, I hadn't had any. It was only after I played it through the third time did I notice any. It's the one with the knife after the rabbit scene. Watch how many times you click during that exchange.
All in all, I think I'm gonna sleep with the lights on tonight. Awesome job.
Well, that was appropriately awesome. I liked the game, and I love the series. I, like many others, think you added a few too many pieces of information. You made a world without really showing it to us. Even with the *spoiler removed by Reviewer*. Actually, I think that made me more confused than ever. Who the crap was that?
And, reading your comment responses, I do agree that another game would be . . . artistically inappropriate. That said, I think SOMETHING of clarification would be useful. Or, I might think you poorly made a part of this game. I hope the latter is not the case.
Food for thought, though: Ancillary material like flash movies based on characters or mentioned businesses may be useful. Just a thought.
Other than that quibble, well done. Very well done.
A little more specifically, I'm impressed by the fact that you make games that, ultimately, have basic, though not primitive, graphics, deep, though-provoking storylines, however short they are, and just enough WTF?! to make it playable several times in a row.
Seriously, if I were to write a review for every game you make, it would pretty much be the same thing: 5/5 10/10 for the ability to make simplistically complex games with more meaning than a Philosophy textbook. Or, maybe, more inferencing than Silent Hill. Something to that effect.
All 20 flash Reviews
Rated 2.5 / 5 stars December 29, 2011
Ummm. . . . what?
I understand the humor that is supposed to be here. . . But I think I'm missing something. Such as:
1. Ash (or Red, or Gold or whoever) does in fact know about killing pokemon to eat. Check out the first season of the Anime, and the original Red and Blue. (Anyone not old enough to remember such things need not be watching this anyway)
2. What the hell? Why in the hell does a Hippie have a pokemon at all? Wouldn't he be the one on the sidelines saying "Make friends not battles"? (Which would probably have been funnier.
3. About the Venusaur. . . I'm not sure if you were making an otherwise unwilling character, or if you were trying to spoof the unreasonably weak characters that the series made.
*Sigh* I don't know. I'm making this review mostly because I'm bored, and partially because I really think you have let the Awesome series become. . . less awesome over the past few years. I wonder if you have just set yours hands and mouth to autopilot so you can crap these out whenever your fans get restless. Which is okay, but really crappy when those of us that remember when you were pakaging the Compilations try to watch the new stuff. It's painful. Like an iron spike to the larynx.
Brand recognition is not everything.
Oh, and a note for those that would vote this review down: I'm not saying this video has not merit in its animation or sound quality. I'm not even saying that it is poorly written, because, in a technical sense, it is not. I am saying that it is not funny. Not in the least bit. Having played Pokemon since it came out in America, and then being an avid watcher of the cartoon until it was removed from my local station about eight months after it was aired, I do not find anything worth laughing at here. Rather like the Family Guy Star Wars episodes. Yes, they are funny, but not because of the Star Wars contents, but because of the little things placed into the shows as asides to the original parody. I have the same issue here, except that there are no asides, no extraneous features. It is just the parody, and the parody, I think, sucks. And now, at over 1000 characters and close to 250 words, I think this is probably my longest review ever, and it is the lowest score I have managed to give. Unlike my highest rated and shortest review, which was for something that was not inherently an animation, but was infinitely funnier than this because of that absence and simplicity.
And now a Post Script to the review.
I realized why I dislike this. Basically, it has to do with your previous installments of the Awesome series. In the previous versions, you made the jokes come from the game itself. For Example: Awesome Center made fun of the very-obviously non-medical nature of the game, despite its advertising campaign. And the game itself exaggerated that same issue (a bomb, really?). As well, everything you used in MGA was directly made fun of in the games, which were fairly self-referential to beging with. And really, those were pretty much my favorite of all your videos, so they kinda make my point better than most. Welp, that's a lot of text, and I'm not giving a TL;DR. So, deal with it.
Rated 5 / 5 stars December 27, 2011
No meme-phrase I know could cover it. . .
Until I took an arrow to the knee.
I apologize for that, but it actually happened that way. Played this, could not think of a good enough title. Played Skyrim, took an arrow straight to the knee, heard the line, made my own.
So, this game I like. Not love, but it keeps me amused when my life is draining me.
Now, some observations, because I saw no overall problem with it. First, the memes are a bit scarce for a straight-up WE MADE THIS NOW PLAY IT BECAUSE IT HAS MEMES! kind of game, which I applaud. Yes, they are everywhere, but not like, say a quick browse through /b/. Or youtube.
Secondly, the only glitch I encountered made me laugh until I about cried. Specifically: blocks disappearing when you land on them from several thousand feet above. And not those little purple HL2-sounds blocks either. Just a regular bomb block. It sploded, but I still fell through. But it made me laugh because then the Courage Wolf popup showed up with "Your bomb blocks can't save you from me" or something like that, and I though "Well, that's apt" after about ten minutes of ROFLing.
So, anyone who found a glitch either has a 3+ year old computer or is an idiot and didn't see the purple block they fell through. Which also made me laugh.
Y U NO JUMP?!
That is all.
Rated 4 / 5 stars November 7, 2011
You know. . .
I actually like this much better than anything Egoraptor has done recently.
It was just him talking, really. The visuals followed a story that was driven almost one hundred percent by the dialog. And the comedy was better here. I guess what I am saying here is; Egoraptor, you have come to the point in your career where you just suck. Figure out why this was good, and maybe you can come back to it.
I'll even help you start: This made just enough sense to actually be funny.
Rated 4.5 / 5 stars June 17, 2011
EPPPPPPPIIIIIIIIICCCCCCC!
That is all. My shortest review ever.
Rated 4 / 5 stars June 16, 2011
Whoa.
Sometimes, one series needs to end before another can begin. And maybe, that's what brought you to this one.
At any rate, I was not severely impressed by this game. The puzzles were either easily solved or frustrating because I have an HD display and three-pixel gaps are unreadable on my monitor. Yet, the graphics and animation, compared to your earlier work, is incredible. And you finally gave Smiley hair, so that worked out wonders.
And really, those are my only outstanding comments. The game was just that average. Still entertaining, but average.
Rated 5 / 5 stars January 11, 2011
oh mY LORD!
I nearly died laughing when I saw this, (and then played the game and watched it a second time).
I would say I make few reviews, and I probably do, but I've done a great deal more recently. This one, I just like enough to say so. Yay for the smart making inadequate fun of the woefully idiotic.
Oh, and just because: Voice acting is awesome, animation is better than most, possibly the best text-animation I've ever seen including Hollywood (and non-Hollywood) surreal pictures. On a scale of 1 - 10 this is like an Awesome to the fourteenth power.
Rated 4 / 5 stars November 26, 2010
Well . . . .
It beats a kick in the head. No, I jest. This game is fairly awesome, but as people have said, it is basically more of the same. Now, I like the iPod version of both games, which are richer and deeper, in many senses of both words. The flash game is kinda like an XBLA demo, which is good for what it is (aka FREE), but it loses its luster compared to the take-home-and-carry-around-with-you versions.
That, and I got really annoyed by this game's sounds. Doodle God's music and sounds were epic and quaint. Devil, on the other hand, I had to take my headphones out until I realized there was a mute button on the UI. Good job on that upgrade, by the way.
And, the other reviews are right. A lot of the reactions are random and basically require you to go through each and every category with a pen and pad of paper. Not fun, but interesting to watch and read.
Rated 4.5 / 5 stars October 12, 2010
Whoa.
Oooooh. Spine-tingling. This is one of two games on Newgrounds that will probably give me nightmares. I mean it. This game is creepy, and gruesome. And. . . just. . . It's like watching a unique horror movie. Or Salad Fingers when you live near an insane Asylum. I've seen independent student drug-addiction films less dark. And I go to a film school. (Think miscarried child buried in snow, though that might be a bit darker than this, but I consider it a close race)
The graphics are. . . disturbing at times, but well done. Sound in this game adds greatly to the quality of the game, with the ever-present drums, woodwinds and guitars droning out what I can only describe as spiky-dark-woods-at-night music.
The gameplay is. . . let's say not lacking. If it were any other kind of game, I would have said sparse. But it does not lack in anything really, and it is different 'enough' from the first game to be interesting.
But, the game is glitchy. I know the author is trying to fix it, and I applaud that effort. When I first saw reviewers and other commenters talking about glitches, I hadn't had any. It was only after I played it through the third time did I notice any. It's the one with the knife after the rabbit scene. Watch how many times you click during that exchange.
All in all, I think I'm gonna sleep with the lights on tonight. Awesome job.
Rated 4.5 / 5 stars September 10, 2010
Hmmm....
Well, that was appropriately awesome. I liked the game, and I love the series. I, like many others, think you added a few too many pieces of information. You made a world without really showing it to us. Even with the *spoiler removed by Reviewer*. Actually, I think that made me more confused than ever. Who the crap was that?
And, reading your comment responses, I do agree that another game would be . . . artistically inappropriate. That said, I think SOMETHING of clarification would be useful. Or, I might think you poorly made a part of this game. I hope the latter is not the case.
Food for thought, though: Ancillary material like flash movies based on characters or mentioned businesses may be useful. Just a thought.
Other than that quibble, well done. Very well done.
Rated 5 / 5 stars July 15, 2010
Once again, I stand impressed.
A little more specifically, I'm impressed by the fact that you make games that, ultimately, have basic, though not primitive, graphics, deep, though-provoking storylines, however short they are, and just enough WTF?! to make it playable several times in a row.
Seriously, if I were to write a review for every game you make, it would pretty much be the same thing: 5/5 10/10 for the ability to make simplistically complex games with more meaning than a Philosophy textbook. Or, maybe, more inferencing than Silent Hill. Something to that effect.